So there is still hope that things may be made right with the universe, on the condition that game retailers are willing to play ball. “I don’t know what we can do yet, but something should be done for the people who pre-ordered.” “We’ve started to engage them, saying ‘Hey, you’ve got customers who you made a promise to, and any bad feeling they have will reflect on us, so can we work together to do something for those people?’ “There are a lot of people who pre-ordered the game…We’ve been starting to talk with retailers because we didn’t take them directly, and 3D Realms didn’t take them, it was all retailers going ‘I’m going to take this guy’s money.’
See also Why Russia Keeps Launching And Docking New Modules Despite Closing in 2028 In an interview with VG247 at a press event in London, Pitchford explained how the situation is coming along, and how difficult it may be to arrive at an agreement: Gearbox Boss Randy Pitchford however, has stepped up, and announced that they are looking into the pre-orders, and doing what they can to see them honoured. So while Duke’s fans now have a game to look forward to, they will always be the victims of their own optimism, and many retailers made out like bandits. But as we now know, Gearbox Software, creators of the smash-hit Borderlands, have purchased the rights to the Duke name and are doing everything they can to release Duke Nukem Forever next year. Sadly, the inevitable happened, and 3D Realms is no more. So optimistic, in fact, that they put money down to make sure they had a copy of the game long in advance. After Duke Nukem 3D, the next installment of Duke spent over a decade being “in production.” While many understood sooner rather than later that a game being released before the troubled studio 3D Realms went under was unlikely, others were more optimistic.
For many fans of the Duke Nukem franchise, this is a pain that they’ve had to live with for years. There are many talented people in that studio, and hopefully they can find a spot at one of the many brilliant game studios in town.Nothing feels worse than having a game retailer or big box electronics store rip you off, and knowing that they’ll get away with it in the end. The last game, Tron: Evolution was a decent effort, but the cancellation of the Pirates of the Caribbean: Armada of the Damned game signalled something was on the horizon. While I enjoyed playing it, the rebirth of Turok was hardly revolutionary and didn’t create a ripple. Turok was the first big title announced, and delays hampered it.
When the formation of the studio, and its Disney link were announced, the direction was supposed to be handling the more “grown up” game licences for the entertainment behemoth. Delays seemed to hamper the studio with nearly every release. The industry has come so far now, whether the Forever title actually pushes boundaries or is another run-of-the-mill shooter remains to be seen.Īfter so much promise, Disney has closed Propaganda Games, the studio that was supposed to bring big things to the Vancouver game scene. This will be an interesting chapter because the Duke Nukem games were considered groundbreaking and edgy when they were in the market in the mid 90s. This advertisement has not loaded yet, but your article continues below. Manage Print Subscription / Tax Receipt.